By: john pierson

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Reducing Material Waste with Generative Design

Summary Generative Design is great for a variety of workflows. Some of the simplest workflows to utilize involve randomization. With randomization you are able to quickly iterate through designs, filter down what lends itself to more discussion and refine further.   However, the real power of Generative Design is found when you start to

5 Ways to Collaborate with Generative Design

In recent posts, we have looked at various ways to implement Generative Design in your workflow for everyday tasks. These include (but are not limited to) topics such as, Laying Out Sheets in Revit, Verifying Viewpoints for Camera Placement, and Finding Optimal Room Tag Locations.   For this post, we wanted to take a look at a few of the

Using Input Nodes “Incorrectly” in Dynamo Player

Summary In Revit 2023, we received a lot of improvements in Dynamo player. For a quick overview and a few other references, check out this post. However, one big consideration while working in Dynamo player is, "How are you going to get input from your end-user?". Luckily there are a number of ways to receive input data from your users. These c

Creating Dynamo Player Graphs That Adapt to Project Units!

Summary Have you ever made a Dynamo graph that works great and as soon as you go to share it, the receiver is in a different unit format? Often times this results in errors like this:   [caption id="attachment_53581" align="aligncenter" width="1000"] Graph originally created for imperial units[/caption] [caption id="attachm

Converting a Dynamo Player Graph to Work with Generative Design

Introduction In a previous post, we discussed how to Convert an Existing Dynamo Graph to Work With Dynamo Player. This involved modifying nodes to be used as inputs and creating output (results), for user feedback. In this post, we will expand on this workflow further, by converting that same Dynamo graph to work with Generative Design. With Revit